A downloadable game

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In this solo dice adventure you lead a troupe of Bards as they travel the land, performing, practicing and surviving in their quest to gain fame and fortune in a medieval fantasy setting.

Life on the road can be tough, and they will encounter numerous challenges that will put strain on their relationships as well as their instruments.  You will need to plan ahead, make smart choices and hope that luck is on your side if they are to achieve success.

Designed to be played standalone in short or long play sessions, Rock Bards can also be incorporated into larger solo (or group) campaigns to add some flavour.

The game is still in development so feedback/suggestions are actively encouraged!

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Click download now to get access to the following files:

Rock Bards Rules v1.3.pdf 239 kB

Comments

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This game is fantastic, and a nice  spin on the typical ttrpg format. Wondering if you drew any inspiration from Terry Pratchett's 'Soul Music'? Probably a coincidence but in any case my bards were called Imp, Cliff and Glod in honour of it.

Bit of confusion for me around instrument quality/condition that could be slightly clearer. Is the condition of an instrument capped at its quality value for example? Calculating the performance score took several re reads of the rules but I think I got it :)

Thanks for the great game!

Thank you for your kind words! So glad you are enjoying the game. I haven't read Soul Music, so the parallels are purely coincidental, but being a fan of Pratchett I will be sure to add it to my reading list!

Thanks for the heads-up about the lack of clarity on instrument condition; it is indeed capped by the quality so I have made this clearer in the rules.

Happy Barding! :)

Awesome, it is much clearer now, thank you!